NTSprint are looking for a specialized Game Developer to turn a game idea into code on a fast-moving environment. You will be involved in various aspects of game’s creation from concept to finished product including coding, programming, audio, design, production and visual arts.
Responsibilities
- Translate requirements into complicated but clean and efficient code
- Construct the base or the engine on which the game will run
- Produce prototypes of gameplay ideas and features
- Develop schedules and determine milestones
- Generate game scripts and storyboar
- Detect identification and resolution and document technical specifications
- “Polish” the game, maintain code, fix bugs and iron out occurring problems
- Learning the full stack and breadth of our game engine set.
- implement and optimize new 3D asset-processing & rendering features.
- integration with rapier physics engine.
Requirements
- Proven working experience in full lifecycle game development
- Hands on experience primarily with C++ or other programming languages (Java, C, etc)
- High-level knowledge of APIs and libraries
- Expert in one or more programming specialities (artificial intelligence, 3D Rendering, 3D animation, physics, multiplayer/networking, or audio)
- Up-to-date with the latest gaming trends, techniques, best practices and technologies
- Ability to solve problems creatively and effectively
- BS degree in Computer Science or Games Technology