Location

Sofia, Bulgaria

Salary

n/a

Job Type

Full-time

Date Posted

March 11th, 2021

View All Jobs

Experienced Level Designer at Snapshot Games

Location

Sofia, Bulgaria

Salary

n/a

Job Type

Full-time

Date Posted

March 11th, 2021

View All Jobs

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Snapshot Games is a video game developer and publisher founded in 2013 by Julian Gollop – award winning designer of the original X-COM games - and David Kaye - founder of Gaming Insiders. Our latest title, Phoenix Point, was released in December 2019, and is an evolution of the X-COM style strategy genre. In 2020 we joined Embracer Group - one of the biggest European game holdings.

We combine the creative indie spirit with a streamlined workflow and planning of work time. We respect the individual creativity and autonomy of our people.

 

Now we are expanding our Level design team in order to start on new studio projects and support Phoenix Point.

 

To apply, you need to be eligible for employment in EU/Bulgaria. Due to the pandemic we are working remote; after the pandemic you will need to attend meetings at Sofia office. Support for relocation to Sofia is provided by the company.

 

As a Level designer you will be responsible for blocking out and building levels and be ready to heavily iterate on them; from implementing feedback from play testing and peer and Directors review. You will work with the design and code teams on making levels as fun as they can be, and integrating features into the built levels. You will also cooperate with the art department to make sure your levels are up to the highest visual quality while retaining the gameplay and fun. You will have full level ownership from paper design, through greybox to scripting, iteration, debugging, optimization. 

 

Responsibilities:

  • Design and implement game levels
  • Create level layouts, player objectives, enemy placements and incorporation of relevant gameplay mechanics to deliver high quality, exciting gameplay
  • Ensure a memorable game where form follows function through close collaboration with the Art Department 
  • Collaborate with cross-discipline teams to create exciting, innovative and engaging levels
  • Full ownership of levels from paper design, through greybox and iteration to final, shippable quality
  • As part of level reviews, able to accept critique and come up with solutions.

Required experience and skills:

  • Level design skills for video-games - creating level designs from concepts and briefs
  • Experience in the video games industry
  • Strong understanding of shape, composition, and the ability to compose them into original level designs
  • Good English language skills

Personality profile:

  • Good imagination in designing levels and a passion for level design
  • Ability to process, understand and implement feedback from play testing and design direction to hone the gameplay experience
  • Good communicator and ability to work well within a team
  • Self-motivation, ability to prioritize and deliver to deadlines

There are some specific areas of expertise which are beneficial. These are:

  • Game Design Skills
  • Experience with Unity 3D
  • Environment concept design
  • Programming skills

A few reasons to apply:

  • Great company culture – open and informal
  • Opportunity to have wide input to the final product
  • Competitive salary; profit sharing 
  • Career path with clear steps
  • 25 days paid holiday per year
  • Company benefits, including additional health & dental insurance, food vouchers, sports card
  • Equipment for working from home provided

Interested? Then please send us your portfolio, CV and a motivation letter.

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