SuperGaming builds the best real-time multiplayer games and game engines out of India. From hit titles like MaskGun and Silly Royale to the game engine powering made-in-India games like Indus, we’re shaping the future of gaming with tech at the core.
We are seeking an experienced Technical Artist to join our game development team. As a Technical Artist, you will be responsible for creating, implementing, and optimizing visual elements, tools, and workflows in Unity to enhance the overall quality and performance of our games. You will work closely with artists, designers, and programmers to bridge the gap between artistic vision and technical implementation, ensuring that our games are visually stunning, performant, and meet the desired aesthetic and gameplay goals.
Responsibilities:
- Collaborate with artists, designers, and programmers to develop and implement visual elements, tools, and workflows in Unity to achieve the desired artistic vision and gameplay goals
- Optimize game assets and graphics to ensure optimal performance across different platforms and devices, while maintaining high visual quality
- Create and maintain shaders (Shadergraph), materials, lighting, and rendering techniques to achieve desired visual effects ( VFX graph ) and style
- Troubleshoot and resolve technical issues related to graphics, performance, and art pipeline, and provide technical support to the team
Experience & Skills required:
- At least 2 years of professional experience as a Technical Artist in Unity game development. URP preferrable
- Understanding of modular workflows and concepts and implementing them
- Strong proficiency in Unity and its rendering pipeline, including shader development, materials, lighting, and rendering techniques.
- Solid understanding of real-time graphics, performance optimization, and memory management in Unity.
- Understanding of programming languages, such as C#, Python
- Understanding of 3D modeling and animation tools, such as Maya, or Blender
- Portfolio demonstrating expertise in creating visually appealing and performant game graphics, shaders, materials, lighting, and rendering techniques